Bugs and post-jam plans!


Hey!

As it usually goes with game jams, our game is filled with bugs; Except for a single bigger bug, it's nothing that should impact the game experience in a major way. I am writing this post to let you know that we intend to fix all of them after the Jam finishes. And we will be adding the Linux build as mentioned in the previous post :)

The only critical bug (as of now) is tied to the endgame.

On lower framerates the game is much harder (for some even impossible) due to the way a certain feature is implemented. Unfortunately, we had no time for testing or reviewing the implementation. 

We already know what is at fault and fixing it will be no major problem.


Thank you for playing and letting us know your thoughts (and potential problems with the game)!

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